Loved the demo! The characters are really interesting, and I'm looking forward to what the full game will be like! Is the Oculus, by any chance, Arien? Really like the characterization for Rheala and Kai so far, and I'm looking forward to seeing what the Council's planning and how the accident in our past is going to play a part in our future!
I'm blown away at how high-quality this demo was. The characters, background, and special effects are goregous! The art is amazing.
I love the ablity to customize our character's personality and the chance to raise our stats. However, I'm not sure how effective the stat raising is.
Each class raises two different stats (eg: caligraphy raises both quickness and composure). If someone wanted a "cool & calculated" character, they would take caligraphy for the composure but the quickness isn't needed. If someone wanted a "sporty rebel" character, they would want the quickness but maybe not the composure.
In order to get our stats up in a way we want, maybe each class can raise +2 in a specifc skill? Or if we need to have 2 different skills raised per class, maybe they can be closely related. Geomancy raises both magic power & control, which I think is reasonable (unless someone really wanted a "weak power but strong control" character or vice versa).
The way the game is set is just fine the way it is, but the characters will always come out a little less specialized. I tried making a character with strong mind skills but symbology raises logic & endurance, and zoology raises academics & force. By the end of it, I had someone with great mind skills but also surprisingly beefy lol.
That's not a bad thing, but the game also mentioned the importance on focusing on a few skills than many. The ability to raise only the intended skills can make for some fun character stats. It'll be really satisfying.
Overall, thats just a minor nitpick and I think this game is amazing! I'm absolutely blown away. I'll try to support it when I can! <3
Loved the demo! Rheala is my favourite so far but definitely interested to find out more about the full cast. Really love the range of personality options and it'll be interested to see how those affect the gameplay. Any plans to allow keyboard controls for dialogue choices, and for the Enter key to advance the screen between days? At the moment these elements require a mouse click. A small detail though. Very excited for the Kickstarter next week!
I can definitely add more keyboard controls to the final version! There are already some available, but I have yet to add a map to show players what they are. It's for sure on my plan to do this :)
The demo is astounding! The art is incredible, the character sprites are amazing to; the fact they moved caught me off guard but was quickly something charming adding to the loveliness of the game. I can't wait for the full release!
This probably isn't the best means of contacting the dev, but I'm not too familiar with how itch.io works and can't figure out if there's a "contact" button somewhere.
Anyway, I'm a curator from the group Otome Lovers on Steam who was given a key for the demo, but it doesn't download. There isn't a file attached, if that makes sense.
I'd download the demo from here, but I don't think Steam will allow a curator review unless the demo is played through Steam.
Hey there! Thanks for reaching out. Yes, steam seems adverse to giving keys for demos. Something I wasn't aware of until after I sent them. :( You can still download the demo on steam, through this link, just make sure when you install it, that it says "Demo" on it. Let me know if that works for you and thanks for wanting to check out the game!
I tried that already. It does the exact same thing. :/
It acts like there's no file. Usually a game download will say how much space is needed and how much your computer has. None of that shows up. And if I do go through with the "download", the game is unplayable.
I think you have to completely remove the game from your library and re-download it. That's what seems to work for others. And make sure the title in your library looks like this:
Ah, I didn't know that! I had to go through Steam Support to remove it completely. That seems to have worked though. Unless there are any other problems, a curation should be posted sometime soon!
I just finished the demo and so far it was an amazing journey! I downloaded this thinking that this was a full developed game which was stupid of me but I really liked the demo. The little animation of the characters caught me off guard in a good way.
The plot is decently good, the art style is breathtaking, and the characters are unique. So far, I'm set in stone with testing out the play boy route first then Kai's route if this game is finished.
And I heard that Rheala is a route, I love you guys. I hope that the game will be developed smoothly. This demo was really amazing!
Very intricate and delicate worldbuilding! It's refreshing to see an otome game that has such a gorgeous artstyle and sprites that move/breathe/blink! It adds to the immersiveness of the experience!
I've just finished the demo and so far so good ! I love it ! The art is gorgeous, and the sprites are animated (I love seeing Kai's ears pop up, that's so cute !).
The writing is really good, I actually thought the LIs would be just stereotypes, and they are not, they are likeable and endearing, I don't know with which one I will start with ! The one I liked the least is now my favorite. <3
Stats-rising tend to annoy me because you absolutely have to pass certain "tests" to have the right endings, so you end up playing with a soluce or repeat 10 times the same week, but it's not the case here, it won't affect your relations, and that's a relief.
A fourth route with Rheala would be great, I would love to know more about her, and she has a great personnality and beautiful allure, and if I understand what she says the right way, she apparently prefers girls ?
The only thing that would sadden me would be that the game is only 12 weeks long and stops after the Council test. That's too short, I need more please ! :D
Thank you for this game, I'll stop rambling now ;)
Good news - Rheala's love route has been officially added for the base game. So many people love her, and I do as well, so I decided to make it happen :)
On days off, there are no choices except for in the Spring place. Winter, Autumn, and Summer show no choices except 'exit.' And now, at the end of week 2, the game just sits there spinning and does nothing. Should this be happening or is something wrong with my install?
This game has been very lovely so far. I'm very interested in what the Council has planned for the MC. It seems very suspicious how the late Oracle managed to end up on the human world, being lethally wounded on top of that, only for a Council affiliate to show up and whisk the MC away. The mini-encounters that have skill check are kinda fun. They seem to be random?
For the engine itself, I have been encountering a weird bug. Sometimes when I try to save the game the game becomes unresponsive to any user input. Saving has previously worked just fine, but it suddenly stopped working and then occasionally started to work again.
If I q.save, then I can't click continue or anything else. Q.save doesn't work in that case. If I try to make a regular save in the save menu then it won't work and I can't do anything except to press alt+F4 and then restart the game.
Maybe the game refuses to save once a certain save limit has been reached. I play on the PC, btw. I also checked my firewall/anti-virus if it blocks anything. I suspect skipping too much can cause these issues, since I haven't encountered and save/load issues when playing through the game the first time.
Lastly, I hope the secret LIs going to be 1 of the teachers or Dex or another secret dude.
Edit: I noticed that the common room in the Autumn wing has the "control" skill label, when we actually raise our "Logic" skill there. As far as looking through all the available activities/rooms in the demo, there is no room that let's you train "logic" just by purely looking at the labels. Maybe this is a mistake?
You aren't the only one having saving issues, but as of yet I haven't been able to reproduce it. You may be right about the skipping though - I'm still continuing to test the issue so hopefully I'll figure it out soon!
I should note that it's not like the skip function doesn't work, but skipping over a longer period may, just may, be the cause.
Skipping for a short amount of time, then stopping, then skipping again seems to work? Although I'm not sure. It's kinda tricky, because we get no feedback like an error message. The game doesn't even seem to freeze when the save function borks out and the game becomes unresponsive to any user input. Task manager says the game is still running correctly.
Hello! I came across the Steam page for this and it immediately caught my interest! (Lovely artstyle and the mechanics seem interesting with personality customization and stuff). I was just wondering if there's any female love interest? I don't want to get my gay hopes up in vain
Hi! There have been a loooot of requests to be able to romance the roomie, so this is something I am seriously considering. I think people would enjoy it, so it's very likely this will be an addition in the final version!
Gotcha, thanks for the answer! I hope you do, that would be a deciding factor in getting the game for me. Will definitely wishlist and keep an eye on this ::)
Oh, you're right! I was playing the 1.3 version. I didn't realize there was a new one. I'll let you now if I encounter the problem again in the new version ^^
I have to admit that I've really enjoyed playing through this demo and definitely want to see more of this.
I really like the idea of the moving sprites and whilst I'm not generally the biggest fan of stats raisers, I found the mechanics of this one quite enjoyable.
I also like the MC having different personality types eg. polite and am having fun playing with different types.
There are a few issues such as a stubborn placeholder textbox on the righthand side of the screen that obscures some of the text as well as the fact that when you choose electives they seem to stay on the right hand side permanently too - this is for the latest version of the pc version, but despite that the demo really hooked me in and I was able to (sort of) overlook the issues.
Are you planning to crowdfund for this by any chance (eg. kickstarter or indiegogo) or set up a patreon because I'd definitely back a kickstarter for this and would also be happy to contribute to a patreon as and when I could.
Looking forward to seeing where you take this in future.
I just started this but have been having a few issues. Note: I DL'd the most updated version available on itch.io (for Mac).
the resolution struggles persist -
(this is in full screen):
(maybe related to the resolution struggles in a way?) when I go to navigate the settings, i get "stuck" in the settings menu (even if I press return, it doesn't actually exit the menu)
Possibly related - I'm not sure if this is supposed to be this way but on my settings menu, the only resolution option is 1440x__ @0hz
The in-game menus (both upper-right and lower-right) are also finnicky/not really working
I like the art and I'm looking forward to checking out the demo in its entirety once the resolution stuff is hashed out (because as of now, I can't save or anything so it's been difficult to play!)
Oh no! Sorry you are still having troubles. What is the default resolution of the machine you are using? I want to test this with that resolution specifically so I can get this figured out.
i loved the vibes of this game, the storyline is interesting and how the main character personality is customizable is so good and it gives the character life (?) it brings them to life, because it's realistic and fun! But there's a bug it is the placeholder text aligned on the right side (?) I can't get rid of it and it's blocking the texts in the right side like prof balin texts I can't see it !
ok thanks! I experienced that bug on the Mac version but I thought the windows version was safe. I will patch this and get it up today, so try your download again tonight or tomorrow :)
Hey! I absolutely fell in love with The Radiants and I was wondering if there's any way to support the development? Is there a patreon or kickstarter or something along those lines?
The game is beautiful. But I think Dex mouth need some fix here?
After try all the option, the only resolution make the game look right without being cut out here and there (like being miss the menu quick menu and date) is 1360 x 768, and can't right click to access the menu either, so the other option full kinda not necessary I think?
And do we need certain stats to pursue our Love Interest?
Thanks! I am working on fixing the disappearing mouths and resolution weirdness in the next update which will be out this week!
As for the stats, The stat system in The Radiants works a bit differently than usual. The stats do not affect your romance. Instead, they open up new ways to tackle events. They will also have an affect on your ending. There is no "bad" way to build your stats!
The Profile page looks interesting but the stats make a little nervous. Is this one of those games where I have to do a juggle act to keep all stats up or can I focus on my favorite subjects (and ignore others) without getting a "bad ending"?
No stat juggling required! The stat system in The Radiants works a bit differently than usual. The stats do not affect your romance. Instead, they open up new ways to tackle events. They will also have an affect on your ending, but there is no real bad ends, just different ends. So There is no "bad" way to build your stats!
I love the art style of the characters and how you have made them move, which makes them look so much more alive. I'm definitely looking forward to more of the story, but I already love how much there is to do. Good work! :))
All the characters are very interesting so far and the artwork is beautiful! My one criticism is the glitch of character's mouths disappearing at times. Will the final game have cheats for people like me who are bad at stat gameplay? I hate the feeling of failing skill checks and normally with renpy I can save edit but not with Unity games haha.
I really like it, the story is very intriguing. I love every character (Rheala best girl) even the fire one appears to be interesting. Can't wait to see more.
I think there is a problem with saves, after the first club activity (I choose the secrets one) every time i tried to save the game would crash and I wasn't able to click any button. I had to restart the game to be able to play again. I tried it a few times and it kept on happening after this point. (i'm sorry if it's not easy to understand, english is not my first language) Also one weekends when clicking esc the menu doesn't appear but you have to click it again to be able to interact with anything as if it did show up.
the resolution does not fit on my screen and needs a little adjustment, I think it's a bug or something BUT OMG THE GRAPHICS AND ANIMATION ARE CHEF'S KISS
also, when I reached saturday, I am not able to explore or do some activities, I hope you can fix this. Thank you! I'll wait for this!
Hi! Can you be more specific about what happed on Saturday? Did the map show up? Were you on auto or skip mode? Any info is helpful! I would say to try again from an earlier save and see if it works for you.
Thanks! I think this was an export issue, the window is supposed to be resizable, but it doesn't seem to be working. I'll get on this and have it fixed for the next update!
Ok! That's the Quick Save/Quick Load at the bottom, they SHOULD appear in a separate tab on the save menu. I will look into it and make sure it's working properly. Thanks!
← Return to game
Comments
Log in with itch.io to leave a comment.
Loving the demo so far, but it keeps freezing my computer (playing on 40HZ)- does anyone have any tips?
Loved the demo! The characters are really interesting, and I'm looking forward to what the full game will be like! Is the Oculus, by any chance, Arien? Really like the characterization for Rheala and Kai so far, and I'm looking forward to seeing what the Council's planning and how the accident in our past is going to play a part in our future!
I'm blown away at how high-quality this demo was. The characters, background, and special effects are goregous! The art is amazing.
I love the ablity to customize our character's personality and the chance to raise our stats. However, I'm not sure how effective the stat raising is.
Each class raises two different stats (eg: caligraphy raises both quickness and composure). If someone wanted a "cool & calculated" character, they would take caligraphy for the composure but the quickness isn't needed. If someone wanted a "sporty rebel" character, they would want the quickness but maybe not the composure.
In order to get our stats up in a way we want, maybe each class can raise +2 in a specifc skill? Or if we need to have 2 different skills raised per class, maybe they can be closely related. Geomancy raises both magic power & control, which I think is reasonable (unless someone really wanted a "weak power but strong control" character or vice versa).
The way the game is set is just fine the way it is, but the characters will always come out a little less specialized. I tried making a character with strong mind skills but symbology raises logic & endurance, and zoology raises academics & force. By the end of it, I had someone with great mind skills but also surprisingly beefy lol.
That's not a bad thing, but the game also mentioned the importance on focusing on a few skills than many. The ability to raise only the intended skills can make for some fun character stats. It'll be really satisfying.
Overall, thats just a minor nitpick and I think this game is amazing! I'm absolutely blown away. I'll try to support it when I can! <3
Loved the demo! Rheala is my favourite so far but definitely interested to find out more about the full cast. Really love the range of personality options and it'll be interested to see how those affect the gameplay. Any plans to allow keyboard controls for dialogue choices, and for the Enter key to advance the screen between days? At the moment these elements require a mouse click. A small detail though. Very excited for the Kickstarter next week!
I can definitely add more keyboard controls to the final version! There are already some available, but I have yet to add a map to show players what they are. It's for sure on my plan to do this :)
The demo is astounding! The art is incredible, the character sprites are amazing to; the fact they moved caught me off guard but was quickly something charming adding to the loveliness of the game. I can't wait for the full release!
This probably isn't the best means of contacting the dev, but I'm not too familiar with how itch.io works and can't figure out if there's a "contact" button somewhere.
Anyway, I'm a curator from the group Otome Lovers on Steam who was given a key for the demo, but it doesn't download. There isn't a file attached, if that makes sense.
I'd download the demo from here, but I don't think Steam will allow a curator review unless the demo is played through Steam.
Hey there! Thanks for reaching out. Yes, steam seems adverse to giving keys for demos. Something I wasn't aware of until after I sent them. :( You can still download the demo on steam, through this link, just make sure when you install it, that it says "Demo" on it. Let me know if that works for you and thanks for wanting to check out the game!
I tried that already. It does the exact same thing. :/
It acts like there's no file. Usually a game download will say how much space is needed and how much your computer has. None of that shows up. And if I do go through with the "download", the game is unplayable.
I think you have to completely remove the game from your library and re-download it. That's what seems to work for others. And make sure the title in your library looks like this:
Ah, I didn't know that! I had to go through Steam Support to remove it completely. That seems to have worked though. Unless there are any other problems, a curation should be posted sometime soon!
Glad it's working! I learned a valuable lesson about sending out curator keys for demos. :)
I just finished the demo and so far it was an amazing journey! I downloaded this thinking that this was a full developed game which was stupid of me but I really liked the demo. The little animation of the characters caught me off guard in a good way.
The plot is decently good, the art style is breathtaking, and the characters are unique. So far, I'm set in stone with testing out the play boy route first then Kai's route if this game is finished.
And I heard that Rheala is a route, I love you guys. I hope that the game will be developed smoothly. This demo was really amazing!
Glad you enjoyed it!! :)
I've just finished the demo and so far so good ! I love it ! The art is gorgeous, and the sprites are animated (I love seeing Kai's ears pop up, that's so cute !).
The writing is really good, I actually thought the LIs would be just stereotypes, and they are not, they are likeable and endearing, I don't know with which one I will start with ! The one I liked the least is now my favorite. <3
Stats-rising tend to annoy me because you absolutely have to pass certain "tests" to have the right endings, so you end up playing with a soluce or repeat 10 times the same week, but it's not the case here, it won't affect your relations, and that's a relief.
A fourth route with Rheala would be great, I would love to know more about her, and she has a great personnality and beautiful allure, and if I understand what she says the right way, she apparently prefers girls ?
The only thing that would sadden me would be that the game is only 12 weeks long and stops after the Council test. That's too short, I need more please ! :D
Thank you for this game, I'll stop rambling now ;)
Glad you enjoyed the demo!
Good news - Rheala's love route has been officially added for the base game. So many people love her, and I do as well, so I decided to make it happen :)
Cute game! I'm having some issues, though...
On days off, there are no choices except for in the Spring place. Winter, Autumn, and Summer show no choices except 'exit.' And now, at the end of week 2, the game just sits there spinning and does nothing. Should this be happening or is something wrong with my install?
Well, that's an issue I haven't seen before! Are you on PC or Mac? Also, what resolution?
Rheala is so pretty
Aaaah I hope Rheala will be a romance option she's so lovely. ;^;
The production value on this is off the charts. Completely loving it so far, and wholeheartedly second the motion to make Dex romanceable. Lol!
Could we ever possibly romance Dex? He's soooo my type :D
He's been a popular request, so I may be workin on a few things :)
Great game, I feel like an option to customise your character would be really good in the final version if thats at all possible.
This game has been very lovely so far. I'm very interested in what the Council has planned for the MC. It seems very suspicious how the late Oracle managed to end up on the human world, being lethally wounded on top of that, only for a Council affiliate to show up and whisk the MC away. The mini-encounters that have skill check are kinda fun. They seem to be random?
For the engine itself, I have been encountering a weird bug. Sometimes when I try to save the game the game becomes unresponsive to any user input. Saving has previously worked just fine, but it suddenly stopped working and then occasionally started to work again.
If I q.save, then I can't click continue or anything else. Q.save doesn't work in that case. If I try to make a regular save in the save menu then it won't work and I can't do anything except to press alt+F4 and then restart the game.
Maybe the game refuses to save once a certain save limit has been reached. I play on the PC, btw. I also checked my firewall/anti-virus if it blocks anything. I suspect skipping too much can cause these issues, since I haven't encountered and save/load issues when playing through the game the first time.
Lastly, I hope the secret LIs going to be 1 of the teachers or Dex or another secret dude.
Edit: I noticed that the common room in the Autumn wing has the "control" skill label, when we actually raise our "Logic" skill there. As far as looking through all the available activities/rooms in the demo, there is no room that let's you train "logic" just by purely looking at the labels. Maybe this is a mistake?
Thanks for your feedback!
You aren't the only one having saving issues, but as of yet I haven't been able to reproduce it. You may be right about the skipping though - I'm still continuing to test the issue so hopefully I'll figure it out soon!
I should note that it's not like the skip function doesn't work, but skipping over a longer period may, just may, be the cause.
Skipping for a short amount of time, then stopping, then skipping again seems to work? Although I'm not sure. It's kinda tricky, because we get no feedback like an error message. The game doesn't even seem to freeze when the save function borks out and the game becomes unresponsive to any user input. Task manager says the game is still running correctly.
Hello! I came across the Steam page for this and it immediately caught my interest! (Lovely artstyle and the mechanics seem interesting with personality customization and stuff). I was just wondering if there's any female love interest? I don't want to get my gay hopes up in vain
Hi! There have been a loooot of requests to be able to romance the roomie, so this is something I am seriously considering. I think people would enjoy it, so it's very likely this will be an addition in the final version!
Gotcha, thanks for the answer! I hope you do, that would be a deciding factor in getting the game for me. Will definitely wishlist and keep an eye on this ::)
It's a beautiful game so far. I loved the art, the stats system, and the customizable main character. Everything looks very polished too!
The only problem I encountered was the textbox issue everyone keeps mentioning. Other than that, the game looks and works great!
Hi there! Glad you are enjoying it so far!
As for the text box issue, are you on the latest version? that bug should have been fixed in the last update.
Oh, you're right! I was playing the 1.3 version. I didn't realize there was a new one. I'll let you now if I encounter the problem again in the new version ^^
Thank you! :)
gorgeous demo!
i fell in love with dex. i'd love to see more interaction with him, assuming he's one of the secret love interests?
samee hes one of my faves
I don't know if it should be like this but I dont have a background Its just black all the time
Definitely not supposed to be like that! What platform are you using? PC or Mac?
PC
very strange! Have you tried switching resolutions to see if it resets?
I been playing the Demo and I am so excited for the full game !
I have to admit that I've really enjoyed playing through this demo and definitely want to see more of this.
I really like the idea of the moving sprites and whilst I'm not generally the biggest fan of stats raisers, I found the mechanics of this one quite enjoyable.
I also like the MC having different personality types eg. polite and am having fun playing with different types.
There are a few issues such as a stubborn placeholder textbox on the righthand side of the screen that obscures some of the text as well as the fact that when you choose electives they seem to stay on the right hand side permanently too - this is for the latest version of the pc version, but despite that the demo really hooked me in and I was able to (sort of) overlook the issues.
Are you planning to crowdfund for this by any chance (eg. kickstarter or indiegogo) or set up a patreon because I'd definitely back a kickstarter for this and would also be happy to contribute to a patreon as and when I could.
Looking forward to seeing where you take this in future.
Thanks for playing! I'm glad you are enjoying it so far.
I'm working on the weird textbox issue today, so hopefully I'll get this thing figured out.
I do plan to do kickstarter in a few months, I'm just working on getting all these bugs ironed out before I get started on that :)
I just started this but have been having a few issues. Note: I DL'd the most updated version available on itch.io (for Mac).
(this is in full screen):
I like the art and I'm looking forward to checking out the demo in its entirety once the resolution stuff is hashed out (because as of now, I can't save or anything so it's been difficult to play!)
Good luck!
Oh no! Sorry you are still having troubles. What is the default resolution of the machine you are using? I want to test this with that resolution specifically so I can get this figured out.
I THINK it's 2560 x 1600 for hi-res.
Thanks! I've figured out that the issue is only with Mac, so I am working on a fix and will update asap.
Hello, the same problem happened again after choosing what classes to take and it looked like this
Is this after you redownloaded?
yeah, after i redownloaded it this happened
ok, I'll take a deeper look into this issue. Thanks for the report!
Hi, I really liked the game. Do you have any idea how many weeks the finished game will have? Also love the whole building skills aspect.
Hi! Right now, I have planned for 13 weeks. Hopefully it won't spiral and be longer than that! :)
i loved the vibes of this game, the storyline is interesting and how the main character personality is customizable is so good and it gives the character life (?) it brings them to life, because it's realistic and fun! But there's a bug it is the placeholder text aligned on the right side (?) I can't get rid of it and it's blocking the texts in the right side like prof balin texts I can't see it !
Hi are you playing the Windows or Mac version?
I’m playing the Windows version!
ok thanks! I experienced that bug on the Mac version but I thought the windows version was safe. I will patch this and get it up today, so try your download again tonight or tomorrow :)
ok! thanks a lot!!
Hey! I absolutely fell in love with The Radiants and I was wondering if there's any way to support the development? Is there a patreon or kickstarter or something along those lines?
So glad you enjoyed it!! I am planning on a kickstarter, probably in the spring! I'll be sure to post about it here when it's happening :)
I'm so happy that I got to finish the demo! I'll be definitely watching this for updates!
P.S THANK YOU FOR WORKING ON THE RESOLUTION PROBLEMS!
Yay! Glad it's working for you now!
thank you for putting so much effort on this! I LOVE IT REALLY!
Show post...
The game is beautiful. But I think Dex mouth need some fix here?
After try all the option, the only resolution make the game look right without being cut out here and there (like being miss the menu quick menu and date) is 1360 x 768, and can't right click to access the menu either, so the other option full kinda not necessary I think?
And do we need certain stats to pursue our Love Interest?
Thanks! I am working on fixing the disappearing mouths and resolution weirdness in the next update which will be out this week!
As for the stats, The stat system in The Radiants works a bit differently than usual. The stats do not affect your romance. Instead, they open up new ways to tackle events. They will also have an affect on your ending. There is no "bad" way to build your stats!
The Profile page looks interesting but the stats make a little nervous. Is this one of those games where I have to do a juggle act to keep all stats up or can I focus on my favorite subjects (and ignore others) without getting a "bad ending"?
No stat juggling required! The stat system in The Radiants works a bit differently than usual. The stats do not affect your romance. Instead, they open up new ways to tackle events. They will also have an affect on your ending, but there is no real bad ends, just different ends. So There is no "bad" way to build your stats!
Will try this out soon. The art style looks so good!
I love the art style of the characters and how you have made them move, which makes them look so much more alive. I'm definitely looking forward to more of the story, but I already love how much there is to do. Good work! :))
All the characters are very interesting so far and the artwork is beautiful! My one criticism is the glitch of character's mouths disappearing at times. Will the final game have cheats for people like me who are bad at stat gameplay? I hate the feeling of failing skill checks and normally with renpy I can save edit but not with Unity games haha.
I will be posting a guide eventually that will hopefully help out those that aren't fond of stats :)
I really like it, the story is very intriguing. I love every character (Rheala best girl) even the fire one appears to be interesting. Can't wait to see more.
I think there is a problem with saves, after the first club activity (I choose the secrets one) every time i tried to save the game would crash and I wasn't able to click any button. I had to restart the game to be able to play again. I tried it a few times and it kept on happening after this point. (i'm sorry if it's not easy to understand, english is not my first language) Also one weekends when clicking esc the menu doesn't appear but you have to click it again to be able to interact with anything as if it did show up.
Thanks for the report! I'm looking into the save issue and will hopefully be updating at the end of the week with bug fixes. :)
I've download the demo and yayy! I will get back on this comment to share some of my insights!
the resolution does not fit on my screen and needs a little adjustment, I think it's a bug or something BUT OMG THE GRAPHICS AND ANIMATION ARE CHEF'S KISS
also, when I reached saturday, I am not able to explore or do some activities, I hope you can fix this. Thank you! I'll wait for this!
Hi! Can you be more specific about what happed on Saturday? Did the map show up? Were you on auto or skip mode? Any info is helpful! I would say to try again from an earlier save and see if it works for you.
Also, what resolution are you using?
720 x 400 @70 Hz is the resolution I am using because the game could not fit. Also, this. I tried doing the earlier saves but it won't work.
Thanks! I think this was an export issue, the window is supposed to be resizable, but it doesn't seem to be working. I'll get on this and have it fixed for the next update!
I'm working on getting this figured out. Hopefully I'll get a working Mac file up today!
Mac version has been updated! Try the download again and see if it works for you now. :)
it's working now! tysm :)
Some issues with Saving. Am extremely interested in the storyline though. First game I've ever given feedback on.
What kind of saving issues were you having? Unable to save at all or just at a specific point? Thanks for your feedback!
the buttons at the bottom for saving/loading etc don't work but we can save if we click the icon with 3 lines at the top of the game.
Ok! That's the Quick Save/Quick Load at the bottom, they SHOULD appear in a separate tab on the save menu. I will look into it and make sure it's working properly. Thanks!
No problem! thanks for taking the time to look into it :)
omg i lovveddd this! cant wait for future updates :)